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You play the role of Sandra Curnow, the chief technician aboard the ship.
In this game, you play the little voice in Sandy’s head, the main character. Only she can hear you, and of course, you control her (even if she’ll never admit it). So, in a sense, you are Sandy. Sort of.
Since she is inside a ship in orbit, Sandy is floating in zero-G during a good part of the game. Which means that you control her body physically.
Last update: 2024-12-26
Released: 2024-12-13
Creator (developer): marinekelley – –
Censored: No
Version: 0.9.11.3
OS: Windows
Language: English
Genre:
Sexual content is planned in future releases, presumably soft erotic content.
Install instructions:
Whats new (last changes):
– Fix: When repairing the ragdoll or changing outfit while in FPV, the FPV voice channel would change to the TPV voice channel and that bug would survive a reload (we had to restart the game to fix it). This was because FPV uses the player agent’s audio source rather than Sandy’s, and repairing the ragdoll while in FPV modified said audio source. And the player agent remains active in the main menu, it’s never unloaded.
– Fix: Going to the main menu did not stop the delayed actions from some specific triggers in the Space scene, which never unloads (it contains the space, the planet, the ship subsystems, and a few general triggers for power, engines and lights). As a result, loading a game with Sandy in Virginia’s room for the second time, with DAL preparing to fire up the engines to 1 G one minute later, but immediately going to the main menu, would unload all the scenes except the Root and Space ones, making that trigger still count down. And if we loaded a save before the countdown reaches zero, DAL would fire up the engines in any other save we would be loading at the time, since the countdown was still active. Yes, that’s a very specific bug and it’s like 2 years-old. No wonder nobody found it until now.
– Fix: The star should be less pixelized now. It’s also bigger, but it might not stay that big in the future.
– Fix: Automatically self-refreshing reflection probes (such as the one in Sandy’s room) would make the environment flash for a split second every period. In Sandy’s room that would happen every 10 seconds. The flash in itself isn’t a bug but a workaround for a much more annoying bug that isn’t even from my code, but self-refreshing probes should not require that workaround in the first place.
Developer Notes:
So, I recommend that the first thing you do after launching the game is to go to the Journal, then read the Tutorials. Sandy will eventually ask you if you’ve read them anyway, and if you didn’t and pretend you did, she won’t explain anything and you will feel lost.
Flight of the Swallow is a game of skill. Sandy won’t gain levels or learn new powers, but you, the player, will. Every step along the way is a new challenge, an increasingly difficult one. The very first one, when Sandy asks you to “grab that handle over there”, you will wonder how the hell you’ll manage that feat. But if you persevere, fulfill the challenge and keep going further, you will realize that this very first challenge was child’s play, in comparison to what comes after. You might want to give up at some point. Don’t. This game requires precision and patience, but Sandy gives you all the tools you need to beat it, and more. She’s a resourceful girl. Show her that you are too.
But if the game feels too difficult for you, I have one word for you : “Options”. You can turn on “Gecko Girl” mode which allows Sandy to grab anything she wants, not just handles, you can activate the predictors (I think they’re active by default), you can modify the power curves to give yourself more precision, and you can use slow-motion pretty much at will. I want the game to challenge you, but more importantly, I want you to beat those challenges, to learn new stunts and tricks, and to feel good about it. That’s what this game is all about.
Instructions:
Attention : If you get an error while decompressing the files, it is probably because of the voice files. Some of them are very long (for example when DAL says “attention, all personnel, aligning with the retrograde orbital vector now, blah blah blah”). To fix this, unzip in a folder with a very short path (not just the name, the whole path), for example “C:\FOTS”, and move the files elsewhere afterwards. This is because Windows has some limitations when it comes to path lengths. If it still happens even with a short path, try to decompress the archive with a right-click and using 7zip’s menu item, instead of the regular Windows extractor, that helps too.
How to enable long file names support:
Type regedit into the Run dialog and hit Enter to open the Registry Editor, Navigate to the FileSystem Key:
In the Registry Editor, go to HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\FileSystem.
This path takes you to the FileSystem key, where you can modify settings related to file systems.
Modify the LongPathsEnabled Value:
Find the LongPathsEnabled entry, double-click it, and set its value to 1.
Changing this value may allow Windows to handle file paths longer than 260 characters.
Close the Registry Editor and Restart:
Close the Registry Editor and restart your computer to apply the changes.
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Flight of the Swallow [v0.9.11.3] [marinekelley]: screenshots
Are you ready to jump on an adventure like no other? Flight of the Swallow offers a unique gaming experience, where you play as Sandra Curnow, chief technician aboard a ship in orbit. With its captivating story, beautiful graphics, and engaging gameplay, this 3D game will keep you hooked for hours. Navigate through zero-G environments using keyboard or mouse controls, and master challenging tasks that will push your skills to the limit. Download now and prepare for an unforgettable journey!