HSS -HighSchool Shenanigans- v0.024

Version:0.024
Completed:No
Demo version:No
Engine:Ren’Py
Developer:
Last update: 2019-01-12

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HSS -HighSchool Shenanigans- v0.024

Overview:


You’re playing as “Marten” (pick you own name, of course) a end of high-school student who’s about to have some new adventures during his last months of high school, the following summer, and maybe more. You’re gonna decide who to hook up with, whether or not having a hot mom and a hot sister is gonna be a problem or an asset, how to get your motorcycle done before the summer, so you’ll be able to go on that road-trip you’ve been planning for a couple years, and generally just trying to work out what you want to do with your life.​

Updated: 02.04.2018
Developer/Publisher:
Censorship: None
Version: 0.024 Alpha (0.025 for Patrons)
OS: Win / OSX / Linux / Android
Language: English
Genre: Date Sim / VN / RPG

Incest, Mom, Sister, Fetish, Domination, Submission, Male Protagonist, BDSM, Love, Teacher, Teen

Install instructions: :

PC / Mac
1. Download
2. Extract to desired location.
3. Click on “HSS.exe/HSS.app” to start playing.
Android
1. Download
2. Install
* Note * There are plenty of bugs in the Android version, it’s a very early work, and I haven’t tested it properly, so use this with no promises from me

Change-Log:

Whats new (last changes) 0.024
Added pagekeys to all scrollable displayablesAdded the ability to skip days (click on the calendar date-display)Added another option for regular showersAdded criteria that you need to have the carkeys to be able to do TripIt events (duh!)Added a hint to the phone that you need carkeys to driveAdded wallet to inventoryAdded icafe location/scene/backgroundAdded a new Narrator-styleAdded money as a Marten-statAdded characters for “unknown female” and “unknown male”Added a job-option for Marten during the eveningsChanged the starting name-input to be mid-screenCleaned up options.rpy and the archive-methods for the game-filesClosed #8 – todo – livingroom entrance button too complicatedClosed #78 – todo – fix the outside scenes (too dark, not bad weather and so on)Closed #81 – todo – fullscreen image from image-galleryClosed #87 – todo – fix a requirement for showers after morning garage-workClosed #109 – todo – move stats to contacts on phone (as wontfix, due to not being needed)Closed #116 – todo – create menu-colors / glow-colors for the phone in the menuClosed #121 – todd – fix .exe-iconsClosed #122 – todo – create a way to get a contact into the contact listClosed #135 – todo – implement cheat-option in the preferences screenClosed #141 – todo – namebox for CatherinaClosed #142 – todo – nameboxes for unknown male and unknown femaleClosed #143 – todo – add the icafe locationClosed #144 – todo – add wallet to the inventory, with money infoClosed #148 – todo – fix the black car image to fit with the cartoon filterClosed #149 – todo – fix up the TripIt eventClosed #150 – todo – modify the weather-system / conditionsClosed #153 – todo – modify TripIt-event to happen when clicking carClosed #157 – todo – modify messages and calls to update the menu-glow-state for the phoneContinued #3, #39, #56, #57, #99, #107, #125 in 0.025Created new versions of the beach (both morning and night)Expanded on the Catherina-eventsFixed #137 – bug – bottles in kitchen possible to click during dialogue / choicesFixed #146 – bug – panties respawns in bathroom after picking them upFixed #147 – bug – arriving home from school, showing wrong dialogueFixed #151 – repeat-bug when going outside to do a TripIt-runFixed #152 – car not showing after menu-choice during TripIt eventFixed #154 – bug – select-buttons on bottom of Achievement-screen isn’t thereFixed #164 – bug – tooltips under char image on phone-callFixed #167 – bug – problems going to beach after fixing bikeFixed #168 – bug – gfx-issues entrance during nighttimeFixed #169 – bug – tablet_no_content_warning.png not foundFixed #170 – bug – bike-stat doesn’t stop at 150Fixed #171 – bug – panties disappearing (no choice menu) in bathroomFixed a minor bug in change_loc()Fixed an issue with the wet shower not “sticking”Fixed a wrongly named bedroom-background for Martens bedroomFixed a minor issue with the toolbox still showing when the bike is finishedFixed a few small issues with the required shower eventFixed a minor GFX-issue with the wine-bottles in the kitchenFixed a minor issues with the Karen-events in the morningFixed a few bugs / errors in a couple event-chains preventing the events to unfold as they shouldFixed an issue where you could visit Obuko (the internet cafe) before having discovered it in-gameFixed issues with rain and TripIt car/eventsFixed a minor issue with the car disappearing during nighttimeFixed a minor bug in the inventory (images showing hovered state instead of idle)Fixed a few minor config-issues (disabling the console and such for releases)Fixed a minor bug with the custom quit-screenFixed an issue with earnings for TripIt-driving eventsFixed so the car is actually behind the rain-graphics if bad weatherModified the options.rpy to not use .rpa-archives for the beta-buildsModified the exit code for the upper hallway bathroomModified the close-button for the inventory to trigger hoverstate for both text and image regardless of what you hoverModified the code for the clock-interface in the calendar widgetModified the nameboxes a little bit (size/placement/cropping)Redid all the outside-images (outside house)Redid the car-imagesRemade the carkeys in inventory to match the TripIt carRenamed outside locationRewrote Marten’s bedroom scenes (background code)Started work on #78 – todo – fix outside scenes (nighttime / rainstorm)Updated TV-events (removed the “placeholder” text, created a few small choices, no graphics yet)Updated .gitignore to cater for AON-pluginUpdate repository to no longer contain image-filesUpdated night-time backgrounds for upper hallway, school (outside), Principal Hudson’s office, beach, entrance, garage, livingroomUpdated the call-screen (it should now be possible to use it for any person in the list, although only precreated events will actually play out)Whats new (last changes) 0.023
Added Anne’s image to the stats-screenAdded an image-gallery to the phone (WIP)Added an icon for the .exe (and hopefully for the .app as well)Added a total-weight (per item) for the inventoryAdded the first side-image of MartenAdded side-image of Ron (and stats-image)Added a description for each item in the inventoryAdded a list-color for every other list-item (so the list is alternating background colors per item)Added a small event to the bathroomAdded a way to close the phone with the home-button if on main screenAdded more background-images of Marten’s bedroom, to cater for backpack and phone being present simultaneously, or separateAdded some more functionality for the full-size image view in galleryAdded a preference in the custom preference menu on the phone to restore deleted hintsAdded new icons to the phoneAdded a call-button to the phoneAdded a contact-list to the phone, which pops up when you click the call-buttonAdded more hints to the game, which will be shown on the phoneAdded ESC-key closing for screensAdded nr_events.rpy (Ron’s events goes here)Added a few conditionals to help with developmentChanged the phone-icon on the main phone-screenClosed #2 – todo – expand on Juliette’s issues with schoolClosed #4 – todo – in-game menu (performed by the Preference menu on the phone)Closed #7 – todo – Marten’s side-image on rightClosed #61 – todo – clean up image folderClosed #65 – todo – modify story-logic / interactions in gameClosed #67 – todo – get Natalie a nameboxClosed #70 – todo – set hover-state for achievements selectorsClosed #72 – todo – adding Anne’s sprites to gameClosed #82 – todo – fix the arriving late to schoolClosed #92 – todo – add outlines of the phone and backpack when they’re not picked upClosed #102 – todo – new charge-phone icon in inventoryClosed #103 – todo – bathroom-eventsClosed #106 – todo – change color and position of skip-messageClosed #110 – todo – set up text-messaging on the phoneClosed #111 – todo – finish the first shower-sceneClosed #112 – todo – finish the first talk with RonClosed #113 – todo – add second image to galleryClosed #114 – todo – size of Ron’s blushing side-imageClosed #115 – todo – check all events / dialogues so no buttons are available to be clicked duringClosed #117 – todo – polish the message / text screenClosed #118 – todo – menu for short / long showerClosed #130 – bug – hint from Ron triggering prematurely (not able to recreate)Continued #2, #4, #56, #57, #72 in project 0.023Continued #3, #6, #39, #56, #57, #70, #72 in 0.024Continued work on the inventory screenDecided to rebuild a bit of logic (moving stuff together into fewer labels / using fewer files)Did more work on the image-gallery in-game

Added function to show the image full-screen Added a “back to gallery”-button

Fixed a minor bug in the descriptions for inventory items where the names weren’t being parsedFixed that Catherina is in your contact list before having gotten her number / infoFixed a few minor GFX-bugs in different locationsFixed overlays on the tshirt and phone in the menu during night-timeFixed a bug in the first play intro where images where in the wrong placeFixed a bug where shower-scene never happensFixed a bug with the first info-screen, where text overlappedFixed an issue where hints from the text-message screen kept coming without stopFixed a bug with the ingame phone galleryFixed some issues with buttons behind say-screens getting triggeredFixed a minor issue with the skip-background (it was still the old style)Fixed the gallery on the phone, so only the correct image is available to click/viewFixed an issue with calling scenes via addtime() (they didn’t update unless there was a specific index present)Fixed a minor bug with the Karen-dialogue in the morning (nk showed instead of Karen)Fixed a name-bug in the fs-events file, naming Anne instead of Juliette while talking to NatalieFixed a minor issue with the fixed breakfast-listsFixed an issue with skipping time when Juliette is still mad at youFixed an issue with Juliette’s talk, and her still being mad at you afterwardsFixed a bug where the clock and battery-percentage didn’t show on the phone notification barFixed #40 – todo – ending up outside garage after finishing working on bikeFixed #69 – todo – add proper images for backpack in Martens bedroomFixed #74 – todo – help screen on phoneFixed #75 – bug – the confirm-box text nearly unreadableFixed #76 – bug – after_fs_mad_morning no longer working in gameFixed #77 – todo – new icons for save and load on phoneFixed #79 – todo – new close-button for full-screen image view on the phoneFixed #83 – bug – side-images not showingFixed #84 – todo – change stat-screen so clicked characters stays selectedFixed #86 – bug – travel to and from school eventsFixed #88 – bug – panties not showing up in inventoryFixed #89 – todo – create backpack images for backgrounds when Anne is talking in Marten’s bedroomFixed #90 – bug – picking up one bottle in the kitchen crashed the gameFixed #91 – bug – school_on_time calledFixed #93 – todo – night version of Marten’s backpackFixed #94 – todo – make the phone always possible to pick upFixed #100 – bug – call to non-existing labelsFixed #101 – todo – make it possible to put phone on charge from inventoryFixed #104 – bug – advancing time with scene-changes triggered an error (missing replacement for _background in filename)Fixed #119 – bug – inventory duplicating items in listFixed #120 – bug – custom confirm doesn’t show up correctly when using Alt+F4 or X on UI to close gameFixed #123 – bug – info-screen having overlapping textFixed #124 – bug – staying home from school and working on the bike triggers the “shower and get ready for school” choiceFixed #127 – bug – advancing time removes buttons / doors / movement on upper levelFixed #128 – bug – clicking lightswitch in bathroom potentially triggered the “bathroom occupied”Fixed #129 – bug – wrong color for the lights on bathroom during nighttimeFixed #131 – bug – wrong size for second image in phone galleryFixed #132 – bug – all-caps names (switch) is not workingLowered the limit for when you can enter Juliettes bedroomModified the user_screens.rpy to utilize more use-statements for repeated screensModified the quit-screen to load the custom phone-quit screen instead of the defaultModified the phone-screens to use a tag-system for hiding (makes it a lot easier to hide screens when opening new ones)Modified the statschangenotify-function to provide a separate notification if no change in stats occurredMoved quite a bit of images around, mostly from images/ to gui/Moved #3, #5, #6, #7, #8, #22, #28, #34, #39, #40, #61, #63, #67, #73 to the project for 0.023Removed char_images.rpy (replaced by defined_images.rpy)Rewrote the breakfast-event, so you can now chose to be mean or niceStarted #3 – todo – expand on driving with Karen to school (WIP)Started #57 – todo – fix / finish the inventory (weight limits etc)Started work on #103 – todo – create bathroom eventsStarted on a hints-screen (on the phone)Updated the help-text on the phoneWhats new (last changes) 0.021.5 (Bugfix):
Added a warning about no content on the tabletClosed #50 – bug – problem with honda-scene – not able to reproduce, closed for nowFixed a minor issue in the morning / wake up, when already lateFixed a missing call to go to school in the morning (for specific events in the morning)Fixed #46 – bug – advancing time via minutes doesn’t update hours correctlyFixed #47 – bug – advancing time via minutes doesn’t scene correctlyFixed #48 – bug – flashing between scenesFixed #49 – bug – panties-action triggers when entering roomFixed #51 – bug – psd-files in images folderFixed #52 – bug – issues when picking up too many items (weight-limit exceeded)Fixed #53 – bug – panties flashing in bathroom if left (this can be extended to other instances if the same flashing occurs)Fixed #54 – bug – going to school-event doesn’t always happen when going outsideFixed #55 – bug – temporarily fixed looping talk with sister by removing it from the game – will be reinstated in next releaseIncreased weight-limit temporarily, to circumvent the problem with weigh-limit being reached, preventing picking up more items (this will be updated next release)
Whats new (last changes) 0.021:
Added hover-functionality (together with click for the stat-screen)
Added a tablet in fs’ room, and a phone for the MC for different purposes (none implemented as of yet)
Added save/load functionality to the phone-UI
Added ability to collect panties from the bathroom as well as the bedroom (different chance of finding them, the chance is not the same for both places)
Added multiple, random responses for item discovery in specific locations (will not pick certain responses if that item is already found/picked up)
Added versions of the MC bedroom with phone present for all hours of the day
Added tooltips to the phone-interface (currently a bit WIP)
Added a way to go directly to the garage from inside (entrance <-> garage)
Added the ability to go between kitchen/livingroom
Added a cleanliness / dirty modifier / status (basically, you get dirty, then you need to wash)
Added a notification bar to the phone, with working time and battery indicator (the battery will be used for events in the game, depending on amount of charge left at any particular time)
Closed #1 – bug – missing content on Sunday (this has been closed, this is not a bug, although there should be more content coming in future updates)
Changed the entrance and the upper hallway
Fixed a minor bug with achievements (wrong name used for an update-statement in locations.rpy)
Fixed a minor bug with looping on the bike-repair
Fixed a bug in the remove_item-function for the inventory (the notification didn’t pop up, due to an error in the assigned variables used)
Fixed some issues with the upper hallway background
Fixed an issue with the scenes changing from night/day, where buttons wouldn’t repopulate
Fixed some issues with scenes starting before scene-changes happened
Fixed an issue with garage-choices showing after going to the kitchen after an early start in the garage
Fixed issues with naming of tablet-images
Fixed a random placement outside after talking to fs
Fixed some misplaced variable declarations in dialogue
Fixed some issues during morning events where there wouldn’t be a “you’re late” situation based on time
Fixed a minor bug where the variable “end_game” wasn’t defined, crashing the game
Fixed some wrong name-assignments in the dialogue
Fixed the upstairs/downstairs hover-events in the entrance-location (hoverstate was slightly overlapping)
Fixed a couple glitches occurring during location-transitions
Fixed #9 – bug – issue with wrong menu-statement if going to garage after school
Fixed #10 – bug – issue with detention dialogue repeating after coming home after school
Fixed #11 – bug – jumping to wrong location issue
Fixed #12 – bug – triggering repair event after kitchen dialogue (weekend) doesn’t go to garage
Fixed #13 – bug – going to sis’ bedroom at night crashes the game
Fixed #14 – bug – bug in not defined breakfast items
Fixed #15 – bug – watching intro quits to menu
Fixed #17 – bug – help mom triggering outside (or any other location than kitchen / living room)
Fixed #18 – bug – UI problem with phone
Fixed #19 – bug – trophy case achievement triggering multiple times
Fixed #20 – bug – all hidden achievement is showing when selecting one
Fixed #21 – bug – repeated morning events / breakfast events
Fixed #23 – bug – shower-event triggering after talking to the Principal at school
Fixed #24 – bug – school day triggers on weekends – closed, not able to reproduce
Fixed #25 – todo – fixed issues with the game_menu save/load looks (also fixed some minor issues with the in-game phone save/load screen)
Fixed #26 – todo – created custom preferences screen
Fixed #27 – todo – create custom confirm screens for quit and main menu
Fixed #29 – bug – jumping to outside house after studying for the algebra test
Fixed #30 – bug – background not updating on manual time-skipping
Fixed #31 – bug – load savegame on the custom load-screen on the phone saved instead of loaded
Fixed #32 – bug – panties left in the bathroom didn’t show on the floor (disappeared)
Fixed #33 – bug – random selection of panties responses was out of bound
Fixed #35 – bug/todo – fixed the overlapping tooltips
Fixed #36 – bug – game crashes in the skip-breakfast chain
Fixed #37 – bug – issue with settime
Fixed #38 – bug – day restarting after going to kitchen after garage/intro
Fixed #41 – bug – arriving late to school doesn’t trigger “you’re late” event
Fixed #43 – bug – looping on day-events
Fixed #44 – bug – clicking the repair-icon in the garage crashed the game
Fixed #45 – bug – clicking back into house returned you to garage
Modified tooltips to utilize the new version in Renpy 6.99.14
Modified the splash-screen a little bit (tweaked timings for disclaimer)
Modified the amount of clean a shower gives
Modified the placement of specific items in the in-game menu (moved phone to the right, and cleanliness-icon to the left besides the stat-icon)
Modified how the bike-repair functions – it now gets easier over time, as you gain more knowledge about he bike / more experience
Modified the addtime() function to allow it to be used by other means than just calling it
Removed a bit of superflous Patreoned code
Removed the old lower hallway (everything is now reachable from entrance)
Rewrote the whole game-logic (still a WIP)
Started work on an Achievement system (WIP) (accessible via the phone)
Updated the look of the phone-interface / phone itself
Updated most of the image-files for use in the in-game gadgets (smaller filesizes, among other things)Whats new (last changes) 0.020:
Added / modified the inventory-systemAdded on-screen navigation for the main bedroom (WIP) (both morning / night)Added a cheat-system for characters (currenly you enable it via the console: cheat = True)Added a kitchen for the morning breakfast and other scenesAdded an extra version of the bedroom, so that you can actually spot that items have been moved / picked upAdded nighttime versions of all roomsAdded a hallway, both upstairs and downstairs (meant to become navigation-hubs for the rest of the rooms)Added a bathroomAdded more expressions for JulietteAdded a first view of Anne (character sprite and side image) (WIP – the final character will be somewhat changed)Added a selection of inventory itemsAdded a new calendar / clock (which fades out / gets darker during nighttime)Added nighttime scenes for school and outside the house, also added a rainstorm scene (although the last one isn’t used in the game right now)Added some weather (randomly) and a weather-indicator on the calendar viewAdded character sprites and side-image sprites for KarenChanged all character sprites and side-image sprites for JulietteFixed a minor bug in the menu (sub-menus didn’t show up when opened directly from the main menu)Fixed a bug in the morning where Marten would arrive in time for school, but still get punishedFixed an issue with the inventory where items exceeding the width of the frame went outside, instead on down on a new lineFixed another issue with the inventory system, where instead of increasing the amount of any given item, it would add another of the same item, messing up mostly everythingFixed the inventory system so that it doesn’t crash the game, and actually work with adding and removing itemsFixed the kitchen hover (it showed slightly different colors / light during day/night, compared to how it looked if you chose “hide all” to take a screenshot and such)Fixed the door the player’s bedroom showing to dark (again, visible if you chose “hide all” to take a screenshot or similar)Fixed the player’s bedroom light show up too bright (was normal when “hide all” was active)Fixed a minor issue with the addtime-functionFixed the issue with tooltips disappearing behind other objects on screen (the tooltips now stay on top)Fixed an issue with the bathroom door in the upper hallway not showing the correct image when hovered / hiddenFixed an issue where you, after talking with your sister, got an automatic +1 on bike repairFixed an issue where the name of the character were hard to read against the namebox background – all colored backgrounds should now have easy to read namesFixed an issue with addtime() which lead to it adding 0 to new minutes, instead of the actual minutes on the clockModified the intro / splashscreenModified the scene-picker to account for time of day and display the correct backgroundModified the room-calling code, decreasing the overall code with a significant amount – making updates easier, and avoiding having to call code several times overRedid quite a few of the rooms, especially the night-time modes, to make them better / more realisticRedid the scenes.rpy – removed quite a bit of redundant scene-declarations, due to changes in other events / screensRedid the entire screen calls and event handling, to better prepare for extending the game furtherRemoved a couple of .rpy-files from the game (they were experimental, and I decided I no longer needed them for how I wanted to make the game)Removed the old top menu (replaced with icon and calendar/clock frame)Removed the sprites of Anne for now – new ones will be coming, probably for the next releaseStarted modifying the backgrounds with PS-filters – this is a very much WIP, so this might change during the coming releasesStarted modifying the event/location-code to better cater for multiple events in the same locations

There is a new Patreon-only release out, which will become public in 16 days (16th of April). You can find that version here:
No Android-version currently
HSS -HighSchool Shenanigans-

PC, Mac, Linux
Game rating: 5 11

HSS -HighSchool Shenanigans-: screenshots

HSS -HighSchool Shenanigans- screenshot 0HSS -HighSchool Shenanigans- screenshot 1HSS -HighSchool Shenanigans- screenshot 2HSS -HighSchool Shenanigans- screenshot 3HSS -HighSchool Shenanigans- screenshot 4HSS -HighSchool Shenanigans- screenshot 5HSS -HighSchool Shenanigans- screenshot 6HSS -HighSchool Shenanigans- screenshot 7HSS -HighSchool Shenanigans- screenshot 8HSS -HighSchool Shenanigans- screenshot 9HSS -HighSchool Shenanigans- screenshot 10HSS -HighSchool Shenanigans- screenshot 11

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