ToT 1.11.2 Hotfix
6F
===
– Winning money-wager battles now always increases difficulty by at least 1
– Fixed black screen after puppy-wager battles
– Fixed bug causing “mulligan” to only be offered once ever
– Various minor bug and visual fixes
Balance
===
– Adjusted battle scoring to value enemy level more highly
– Should ease achieving higher ranks when losing (notably A-Rank when losing EX battles)
ToT 1.11.1 Hotfix
6F (Bugfixes)
===
– Completely recoded Karen’s position/movement handler
Karen’s position now alternates between Throne, Cell, and Bedroom more consistently
Karen’s room scenes are now much more straightforward to unlock
Her throne now gives hints on where to look for her when she’s absent
Her bedroom now only goes on “cooldown” when you get kicked out
– Fixed black screen bug from entering 6F after using Naga Pearl
– Fixed floating text appearing at the edges of the bedroom
– Fixed soft-locks during Peeping and Sock (Repeat) scenes
– Fixed soft-locks during Storage Room Boot scenes while Karen was in Tyler’s cell
– Fixed soft-lock during ending from specific saved/broken monk combinations
– Fixed various issues with Blake after the floor is full
– Fixed various means by which Karen would return after the floor is full
6F (Balance)
===
– Increased Karen’s DEF to make it clearer that she is unbeatable
– Karen’s first encounter now provides the following hints:
ATK and DEF are irrelevant (she deals %MHP damage + a small stacking flat damage)
Insulation will not defend you from all forms of Stun
Grab Block will not defend you from all forms of Grab
– The icon for being trapped in Karen’s combo-chains is now distinct from being stunned by Electric moves
– Karen will now give you a sort of “head start” after you lose 3 times in a row
– Karen will now give you a sort of “mulligan” during Hostage challenges
Offered (once) during the first chain she catches you in below 50% HP
Accepting will break the chain early and reset her cycle
Declining will give you 50 TP for your courage
– You will now be informed when you reach the survival objective
– Added ability to attempt to end the battle when the survival objective is met
Mostly aesthetic, avoiding the lewd loss screen for players not fond of Karen
May not work when challenging her for “lower stakes”~
– Potions now provide some additional %MHP healing to make the fight less difficult at high levels/mhp
Potions will probably be receiving a larger balance overhaul in the near feature
– John can now craft Herb C, Gold, Static Orb, and normal Potions
– Increased the maximum money-wager so exceedingly wealthy characters can participate
– Karen’s money-wager difficulty now increases proportionally to the money you win
– The Skull Helmet has been nerfed slightly but now sells for considerable gold
– Thunder Fist can now be acquired from the “Good End” by speaking with Blake
– Thunder Fist has been adjusted to consume Insulation (if available) for 30% extra damage
6F (Known Issues)
===
– Karen’s position may be incorrect upon loading old saves; exit and re-enter the floor
– The money-wager difficulty can get comically/impossibly high; this is working as intended
– Handling for Karen’s quests after completing the floor may still need some cleanup
– Consequences for Karen’s puppy-wager are still infull
ToT 1.11.0 – The Reaper
===
6F
===
– 6F has been added, accessible from 5F after defeating Lily once
– There is quite a bit of content and three major outcomes to the events; multiple saves are recommended
When prompted by the game to save, it is especially recommended to use a new slot
– The 6F villainess is a busy woman and isn’t always available
If you can’t find her or a way to get her attention, try leaving and coming back
4F
===
– Fixed bug when escaping one of Khulan’s holds
2F
===
– Additional fixes for cell boot object mispositioning
Leaving and re-entering the floor should fix it for everyone else.
– Adjusted “Sniff” in Yvonne’s boot minigame
Will no longer make additional Lust/Disgust exchanges if Lust would be capped
Should make Bootlicker II more intuitive to full
Maxes Lust regardless of Disgust at Bootlicker III
No affect to win-routes, just easier to make a mess if you’re into that
ToT 1.10.3 Prelim Notes===
This release does not contain 6F!6F will be released by 00:00 Dec 6 Hong Kong time.
Halloween===- Fixed it being impossible to “win” Lady Cobra’s event in Puppy Gear- Reduced “treats” from Eliza, Khulan, Cobra, and Lily to compensate for balance changes (see below)
5.5F===- (Meta) “Sanctum” renamed “5.5F” for changelogs- Fixed Lily Level 2 and dependent content (Fast Travel, Halloween) not unlocking under some circumstances- Fixed bug in Lucky Bonus RNG
5F===- Successful QTEs against Lady Cobra’s drain skills now trigger [Counter] instead of [Strike] [Counter] deals less damage than [Strike] but generates more TP
4F===- Buffed Khulan’s base stats (arguably a bug fix as they were unintentionally very low)- Buffed Khulan Level 3 to buff herself twice when buffing- Buffed Khulan EX to buff (once) or heal each turn in addition to her attack- Khulan’s booty-trap loss-scene can now be skipped after the first viewing (menu for this is placeholder)- Adjustments to Khulan’s meal/cauldron mechanic Sabotaging her meal now provides extra loot when winning and persists across multiple battles Multiple ingredients can be added to widen the pool and increase the frequency of meal-based attacks Her meal/cauldron can be cleansed (reverts sabotage) with [Herb A] Meal-based attacks now deal a mix of %HP damage (based on Dignity), %MaxHP damage, and MaxHP reduction Added more explicit warning text to each cauldron ingredient- Fixed [Counter] (on successful Intercept QTE) dealing Thunder (and thus negligible) damage
3F===- Eliza buffed slightly at all levels to compensate for balance changes- Added new weapon craftable from Aarav to bridge gap between Iron (1F) and Gold (4F) swords- Fixed Sea-Splitter recipe to require Crystal Ice (S-Rank Material) rather than Ice Block (A-Rank Material)
2F===- Yvonne buffed slightly at all levels to compensate for balance changes- Fixed and enabled the locked event- Added new tease to the Mistress bail-out options- Made it clearer that only Scarlett and Eliza can actually bail you out- Various adjustments to the expansion minigame to make it quicker (and hopefully more engaging): Bootlicker level bonuses adjusted Each level now gives 2 ATK and DEF (will be added to previous saves on load) Lust and Disgust cap increases moved around and adjusted Cumming now removes all Disgust regardless of level [Sniff] now trades 2 Disgust for 2 Lust from the start Up to 4/6 Disgust for 4/6 Lust at Bootlicker I/III respectively [Lick] removes all Cum in one action at Bootlicker II New action, [Surrender] available if the boots have Cum on them Ends minigame (in your loss) regardless of remaining Time New action, [Kiss] unlocked at Bootlicker I Lowers Disgust and Lust by 2 New action, [Worship] unlocked at Bootlicker II Removes 4 Dirt for 6 Disgust (effectively a faster, more efficient Lick) New action, [Polish] unlocked at Bootlicker III (replaces [Surrender]) Removes 4 Dirt for 0 Disgust Usable only after licking up Cum- Added reset-orb (similar to Lily) in case people want to replay with the changes Both Lily and Yvonne’s orbs will be removed in the first non-hotfix patch after 6F
1F===- Scarlett will now (constructively) roast you until you beat her the first time as a sort of pseudo-tutorial- Scarlett levels 2 and 3 buffed slightly to compensate for balance changes- Added new weapon craftable from Keith to smooth progression for new players- Fixed Keith’s recipe menu not fully displaying while he was caged- Fixed being able to leave 1F without freeing Keith
Balance===- Increased time to full Combat QTEs (0.3s) to make high difficulty QTEs more manageable- Enemy HP evaluation now takes enemy healing into account (in player’s favor)- All types of Weapon and Armor have been generally buffed- Stat-boost consumables (eg. Lava Potion) have been adjusted Boost increased from 1 point to 1-point-per-level, up to 5 eg. Lava Potion grants 1 ATK at level 1, 3 ATK at level 3, 5 ATK at level 5, and 5 ATK at levels 6+ Boost from external sources (except Equipment) capped at 3x current level per stat eg. At level 5 with 14 bonus ATK, Lava Potion will only provide 1 more ATK eg. At level 10 with 30 bonus DEF, Frozen Potions can no longer be consumed Stat-boost consumables will not be consumed if they will have no effect Stat-boost consumables with different caps/details/etc. may be added in the future- Various adjustments to accelerate leveling Increased Base EXP gain from challenging (win or lose) all bosses Increased EXP bonus from defeating bosses with the following formula Victory: +40% of Base EXP A-Rank Victory: +70% of Base EXP S-Rank Victory: +100% of Base EXP EX-Mode Victory: +200% of Base EXP Early levels in general should progress faster as a result- Game balance and progression pacing is an ongoing process Please feel free to give feedback and share your thoughts on the Discord or Patreon
Plans (Koda)===- (Balance) Lily’s swingy and inconsistent difficulty- (Balance) Method to avoid QTEs entirely for players with disabilities / laggy computers- (Balance) More immersive progression methods than bullying Scarlett for Volcano Ash- (Ero) Some loose ends / minor details re. Lady Cobra and Yvonne- (Ero) Upcoming major story villainess/floor
ToT 1.10.2 – Yvonne Expansion + Halloween
Note – An event in Yvonne’s Expansion is currently disabled due to a bug, and will be hotfixed soon
Hotfixes
– Fixed bug involving new saves
– Fixed boots moving around cage on 2F and reset their position
– Paying Bail now checks if you can actually pay
– Fixed some small visual/sound bugs
Seasonal
===
– A special Key Item can be found on 5F after defeating Lily once
– The item can be used from the menu in front of each boss to access her event
– The item will not be consumed (the events are repeatable and not mutually exlusive)
– The events require a minimum relationship with the boss; respective requirements below:
Lily: Redeem Her and possess the Naga Shard
Lady Cobra: Enslavement 1/3
Khulan: Taming 1/2
Eliza: Piety 5/5
Yvonne: —
Scarlett: Submission 4/4
– Yvonne is too busy to join the festivities this year, but you’re welcome to ask~
– (Albeit belated…) Happy Halloween!
Sanctum
===
– Fixed Lily’s boots getting mispaced once unlocked (re-entering the room should fix them for old saves)
– Fixed Affection changes displaying the wrong value (visual bug only, Affection is/was working as intended)
5F
===
– Added text to better breadcrumb Cobra’s expansion, requirements below for reference:
Unlock Redeem Game 3 (5000 Tribute)
Reach Enslavement 1/3 (Sniff Pantyhose 9 times)
– Meeting one requirement will now strongly hint towards the other
– Meeting the Tribute requirement first will remove the 1-sniff-per-fight restriction from the Pantyhose
– Cobra’s Dreams will now play immediately when unlocked rather than after the next battle
– Fixed screen-tint after overdosing on Cobra’s shoes
2F
===
– Added Yvonne expansion, unlocked by losing to her after freeing Howard
Note that defying Yvonne is a valid path through her expansion (rather than an opt-out)
An opt-out option is added to her main Talk menu partway through the expansion
Progression with other floor bosses can unlock some additional content for Yvonne
Friendly reminder that the game prompting you to Save usually indicates something
– Added a new skill to learn, with some notes:
The method to acquire the skill is rather niche, but it will be unlockable elsewhere in the future
Like Prayer, the skill is mostly a utility/sidegrade, so don’t feel compelled to go hunting for it
The exact effect of the skill is pending and will likely be rebalanced
Other
===
– Some events in this update disable the Menu; this is not a bug.
– Various typo/bug-fixes on all floors; thanks to everyone reporting!
v1.9.4
¯\_(ツ)_/¯
v1.9.1 hotfix
¯\_(ツ)_/¯
v1.9
ToT 1.9 – Summer Cleanup (9/13/2018)
5F Story===- Added scene for the first time you defeat Lily- Added additional Cobra dialogue after Lily’s Apprentice Ceremony- Note that the only requirement for the upcoming floor is defeating Lily once (like other floors)- (An additional cutscene for Redeeming Lily will be released with 6F)
Sanctum===- Added Lily Mini-Expansion/Rework- Added (temporary) optional floor reset to play her rework without a starting new game- Lily’s Redeem status will be reset for old saves- Lily’s stats, menus, progression, etc. have been made more intuitive/organic- Lily’s Affection is now clamped between -3 and 3- Added “Nice” variations for some of Lily’s ero-scenes and other dialogues- Added an interactive item to the floor map, unlocked by offering Lily a particular item- You can now repeat Lily’s Offer scenes, unlocked by completing them all- Reaching 0 Confidence now adds the Confidence-Loss ero-scenes to her general post-loss scene pool- Redeeming Lily now adds the Redeem-Fail ero-scene to her general post-loss scene pool- Added Lily EX (see below for details on EX battles), unlocked after Redeeming her- Buffed Lily’s Redeem battle to match your stats (similar to an EX battle)- Various grammar edits and bugfixes
5F===- Added Cobra Expansion, unlocked via her Pantyhose and Stat-Buy storylines- Added minor interaction to Cobra at minimum stats (Level/ATK/DEF at 1)- Added means to Tribute to Cobra without fighting her, unlocked via her expansion- Added means to repeat Cobra’s Venom Illusion scenes- Added Ancient Coin as an occasional “Lucky Bonus” to Cobra’s A-Rank Victory Reward- Buffed Cobra to “discourage” Grab Block when she has enough stats (“Level 2”)- Buffed Cobra’s Fire attacks when she has even more stats (“Level 3″)- Added Cobra EX, unlocked after getting S-Rank when fighting her- Added Fast-Travel/”Elevator” mechanic, found beside the Sanctum Portal after defeating Lily once
4F===- Added Khulan EX, unlocked after getting S-Rank on Level 3
3F===- Bandaid for bug where Piety failed to increase in some cases (please report if you encounter Piety increasing twice within one Church sequence)- Piety will update upon loading for old saves affected by the bug- Added Eliza EX, unlocked after getting S-Rank on Level 3- Eliza Supper Footjob can now be (essentially) repeated after finishing the Supper event line- Reduced base damage of her Thunder attack
2F===- Rebalanced Yvonne in various ways as she was the most impacted by the Elemental adjustments (see below)- Yvonne’s Fire Tornado Kick scaling has been adjusted and now deals Fire damage- Yvonne’s Fire Skill level now caps at 20 (will be reduced to 5 for old saves)- Added new Footjob interactions for different Fire Skill levels- Added method to disable Fire Tornado Kick (for a price)- Yvonne’s Boot Seduction can now be avoided with a QTE and deals %hp damage- Buffed Yvonne Level 2 to “encourage” your boot-sniffing habit- Buffed Yvonne Level 3 to kick more when she kicks- Added Yvonne EX, unlocked after getting S-Rank on Level 3- Wind Tunic is now classified as an Accessory- Howard will now give you the Dojo Photo automatically upon freeing him
1F===- Scarlett can no longer Miss or Evade (other enemies Miss/Evade as normal)- Slightly nerfed Scarlett Level 1- Fixed typo referring to 4/4 Submission as 5/5- Added Scarlett EX, unlocked after getting S-Rank on Level 3
Level EX===- EX battles are an optional challenge mode where bosses are never at a stat disadvanage- Boss base stats are higher, further increased to match yours (where necessary), and finally boosted based on the boss’s EX level- EX battles provide a level evaulation of “EX”, which allows S-Rank to be achieved even without “A” in all evaluation categories- EX mechanics and rewards resemble their Level 3 (or otherwise “strongest”) incarnations- Winning EX battles provides extra gold (based on boss EX level) and permanently increases boss EX level- Losing EX battles provides the same rewards as Level 3 (although the inflated level evaluation makes A-Rank loss easier to achieve)- EX battles have unique BGM and Win/Loss text, but do NOT gate any story/progression/expansion/item/etc. content- You cannot Surrender during EX battles
Misc===- Increased player attack accuracy (you will no longer Miss, but enemies can still Evade)- Equipment tooltips now indicate their Elemental defenses and weaknesses- Your exact Elemental defenses and weaknesses can now be viewed under Status- Various bugfixes and consequent balance tweaks involving Elemental attacks and resistance- Fixed bug where Fire Punch gave the enemy a buff- Fixed bug where Stun caused automatic QTE Success (you now automatically Fail, but the Stun is cleared)- Accessories for Floors 1-3 (Fire Cape, Wind Tunic, Water Cloak) have been adjusted- Added System Menu to adjust relative Sound Volume and Menu Tint- Added limited custom music track support (see Readme in the Audio\BGM folder)
v1.8.2 – Lily Hotfix 2
– Bandaid for bug where Keith vanishes- Fixed bug where Lily’s loss count didn’t increment- Fixed bug where Lily’s sprite disappeared in a story scene- Fixed bug where Gerald gave some freebie materials- Gerald’s crafting can now be unlocked by another method- Crafting Frozen Potion now requires Crystal Ice instead of Ice Block- Changing floors should now clear various image bugs
v1.8.1 – Lily Hotfix
– Fixed bug in Lily’s Level evaulation- Fixed bug when Surrendering to Lily- Fixed bug related to Lily’s storyline progressionv1.8
ToT 1.8 – 5F Part 2 + Khulan Expansion Whats new (last changes)
Important: Always extract new releases (including hotfixes) to a fullly new folder
5F
===
– Added 5F Part 2 boss and related events
– Fixed bug in Lady Cobra’s level calculation
4F
===
– Added Khulan expansion; her new content is accessible via winning/losing Combat
– Saves with 0 Dignity will be reset to 4 Dignity; the “Natural Selection” scene has also been reset
– Added Save prompts to certain scenes; as in most RPGs, this usually means you should tread carefully…
3F
===
– Aarav will now provide hints on how Eliza’s fight works
– Fixed bug where a scene would give more Piety more intended (intended max Piety is 5)
– Fixed bug where Eliza’s Thunderbolt did Water damage
– Saves with improper Piety should be updated automatically upon Load
1F
===
– Fixed bug where Scarlett’s grapple moves would break automatically when Surrendering
v1.7.3 – Eliza Expansion Hotfix 3
Increased maximum number of Save Slots to 50
– Save Slots now provide additional data
– Adjusted Eliza’s initial menu to better breadcrumb her expansion content
– Fixed bug where hiding spots weren’t blocked after Eliza appears during Hide and Seek
– Fixed display bug during Eliza POV conversation
– Fixed display bug where two Balwins existed during a small window of the 5F story
– Removed debug event that was unintentionally left visible on 1F
– Other minor visual/typo fixes
v1.7
Tower of Trample 1.7 – Eliza Expansion5F===- Added teaser for 5F Part 2 (speak with Lily after completing 5F Part 1)- 5F Part 2 will be added in the next release (eta 6/30)In this release:- Lady Cobra no longer gains levels from draining you if she is too far above you (you still lose yours, however)- Be warned that levels lost via the above scenario cannot be bought/won back- Fixed bug where a scene drained stats twice under certain conditions- Fixed bug where surrendering with Grab Block active caused a soft-lock- Fixed bug where Lady Cobra’s Level Rating was always C (it is now based on her stats)- Due to above fix, it is now possible to S-Rank Lady Cobra- Added S-Rank loot for Lady Cobra (can currently be sold for money, but may have other uses later~)- Puppy Gear can now be worn on 5F4F===- Khulan’s expansion will be added in the next release- Please be advised that it will reset Dignity (and the “Natural Selection” scene) due to reworks in her progression systemIn this release:- Fixed bug where Khulan gave Eliza’s loss count- Prior to 0 Dignity, insulting Khulan in combat will now increase Dignity- Buffed Khulan’s higher difficulties to respond to Grab Block more effectively- Puppy Gear can now be worn on 4F3F===- Eliza expansion, adding substantial content and consequences to the Mini-Church events- The Mini-Church can now be entered from the Stone Door after your first visit (be careful~)- Buffed Eliza’s higher difficulties to take actions more quickly2F===- Fixed bug where portraits remained after speaking with Howard- (No I haven’t forgotten about Yvonne)1F===(These are actually from the 5/16/2018 release, but as that had no log, I’ll put them here)- Submission requirements have been simplified (and generally lowered)- Submission increases are now telegraphed (like other progression stats, eg. Dignity)- Added “fail-safe” to progress “stuck” players’ Submission- Puppy Gear requirements for each floor have been simplifiedMisc===- Puppy Gear now provides hints about why it can’t be worn in various situations- Removed unused testing skills (eg. Reburn) and their skillbooks from the game- Fixed bug where Battle Evaluation always assumed maximum available difficulty- JP text for puppy sounds (eg. わんわん) is not a bug, but they will be romanized in the future to avoid confusionTechnical===- Added toggle to hide dialogue box (RPGMaker “L” button; default “Q” on keyboards)- Adjusted script for handling portraits (please report if you see any mismatches, eg. Puppy Ethan while clothed, or vice-versa)- Added mechanism to update old saves (please report any weird behavior and be advised that a New Game will always be the most stable)- Nerfed BGM Volume (please report if you get ambushed by any resulting sound balance issues)Plans (Koda)===- My main focus is a new villainess who will appear soon-ish (eta Mid-Late Aug)- The next expansion will focus on Yvonne and Lady Cobra (no eta)- Additional scenes for previously expanded girls (no eta; probably piecemeal with other releases)v1.52
Bugfixes
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Tower Of Trample as its name suggest it is a game that you will be trampled over so very many times by gigantic women that are sexy just at the first glance but after that they are just the symbol of hatred! You simply go to a tower hoping to save the master and brothers of your dojo but you encounter big crazy women on each level, fighting in this game is difficult and tricky. Every boss is different that the other some just use brute force like Scarlet, some just use magic like Sister Eliza but they all you grabbing attacks and lock you down by weird moves like holding you head by putting her armpit on you nose, or by standing on your face. At the first 10 fights (with scarlet) you will lose because you are too weak. Every boss has various level like 1, 2, 3 and after that there is EX mode that basically there invincible. There are prisoners on each floor that help you craft stuff and buy them as well. the result of a fight is ranked and they are C, B, A and S. the special stuff like Tornado Dust can be obtained the S rank in the fight which can be obtained if you fight the level 3 boss and get rank A on every aspect of fight.
Soo it's been like 5 days or 4 since I downloaded this game and I wan't expecting much to see but it really really impressed me in several ways that i didn't expect
As we used to see there's two baths, the hero bath and the slave bath it took me so long because I tried to experience both
I write down my notes about both baths
first let's talk about slave bath
there's two option in every single floor either you defeat the boss of the floor or you submit by surrendering several times and every single floor there's different ways to submit by that I mean different missions the boss asks you to do even sometimes she doesn't ask, you need to get what you need to do to be her slave
anyways here's my notes
1- sometimes it really takes time more that it needs and make you keep redoing same things in a boring way which I don't see any benefits of, if the player decided to take that bath it should take less time or at least not making the player keep redoing boring things
2- some floors after you take the slave bath the game ends which I see very sketchy to be honest
3- if you take the slave bath in a floor you will be able to take another bath in other floors, to me I think the player should decide if he wanna be in that bath forever or only in one specific floor
4- and finally I think it's weird if you enslaved in any floor by the boss of the floor to let you go and enslave by another or fight another, like it doesn't make sense
And about the her bath here's my notes
1- sometimes it is really really difficult to defeat the boss, as example the boss of the 7th floor is untouchable, you can't do any harm to him which I see unnecessary because that's not the real meaning or the point of the game
2- I think as long as they keep you play the hero character and the slave character at the same time then they should give you the ability to unslave your self by some potion or something
3- as I said before please make the villains a little bit weaker so i don't spend the rest of mylife trying to skip one floor
Anyways that was my notes hope it will be useful, besides that i really enjoyed the game and can't wait for the next version .