Most recently we have been hard at work on our first module, the character generator. Our first customizable companion Estelle is almost ready to take the stage. She will be front and center in Companion: After Dark, a testing ground for you to customize her and share your creation with friends. Try it out and get a glimpse of where our character system is heading!
You may have noticed us referring to each system as a module, well there is good reason. Seeing as we have a ton of ideas, and only one lifetime to explore them all; we have created something we like to call “Nudica modules.” Essentially, they are the building blocks that our upcoming projects will be constructed from. You can read more about them .
Last update: : 2019-04-29
Released: : 2019-04-28
Creator (developer): : Nudica –
Censored: No
Version: Companion: After Dark v0.91.6
OS: Windows
Language: English
Genre:
Install instructions: :
Whats new (last changes):
Added Easter egg code functionality via name input field, along with first Patreon easter egg code!Added built-in screenshot functionality to “Generate QR Code” screen in “Save Preset” menu.Added import QR button and functionality to “Load Preset” menu.QR code importer now accepts miscellaneous QR codes and barcodes. Let the hunt begin!Added “Reset Save Data” functionality to settings menu.Updated camera controls to rely solely on mouse buttons, no more key combinations. Updated tutorial accordingly.Upgraded resolution of menu items to better support 4k screens.Fizgit now spawns without panties.Removed redundant settings menu item “Resolution.”Added failure notification for rare corrupt QR code edge case when importing from file.Export QR Code filename is now based on character’s name.Added reward tier graphics, animations and particles to thank you credits.Added localization functionality to more UI elements.Improved localizationUpdated creditsFIXES:
Loading a topless preset or QR code no longer results in breasts being magically held up by an invisible bra. ( Thank you Deathevn )Loading a bottomless preset or QR code will now properly free the labia morph from it’s clothing prison.Pattern and color menus are no longer left behind when clothing item in the given slot is set to none. As a result ghost menus should no longer interfere with other clothing type menus. ( Thank you Hice )Tutorial panel no longer gets stuck open after finishing tutorial and exiting Patreon, or when pressing escape to end a dance party. ( Thank you Hea13X )Unify color button is now consistently shown in clothing slots that require it, regardless of whether or not other slots are unequipped. ( Thank you Hice )Forced clothing overrides no longer result in their pattern and color panels being enabled over top of the current clothing slot’s menu panels. ( Thank you Ogre )Repositioned FPS overlay in settings panel to prevent it from obscuring menu elements. ( Thank you Hice )Body hair and eyebrow color no longer get defaulted to black when entering tutorial.Letting dance party or other unique animations end organically no longer results in broken body IK.Extra PC buttons should no longer appear during first load tutorial sequence.Escape button contextual dialog is now shown whenever menus are hidden.Button animations will no longer stick in unfulld state when canvas is hidden mid animation.QR fail warning no longer gets stuck enabled if load menu was closed before message dismissal.Added word wrapping and best fit to text elements to prevent overflow.Mouse cursor should now disappear and reappear properly when importing QR codes.Cock mesh silhouette no longer appears in post processing mask when mesh is disabled.
v0.91.5
Initial public release.
Nudica Modules:
Nudica modules are basically containers, each one holding a self contained system or game mechanic. We like to think of them as building blocks. The idea is that every module we create can eventually be plugged into other modules, and once combined will allow us to create the more elaborate games we have planned.
Each module should be playable on it’s own in some shape or form, so we will be giving patrons access to each one as they are developed!
Why are modules important?
By working modularly, we segment our game development into smaller, easier to digest pieces. This means more frequent updates and interactive content for you fine folk, as well as more freedom to explore new ideas and concepts for us. This will be more sustainable in the long term, and will allow us to create new games faster by utilizing and tweaking previously made modules. Module road map Here are a few of the modules we are working on.
CHARACTER GENERATOR
This is our first module, and it will give us a number of advantages.
Allows us to generate unique characters for each game.Gives us a library of clothing, accessories and hairstyles pull from.Player character customization.Procedural character generation.INTERACTIVE SEX
The second module we’ll be working on. This will open the door to all kinds of lewd fun!
Gives us a library of sexual acts to pull from.Universal input that can be driven by any number of different game mechanics.STORY TELLING
Story telling mechanisms to use in upcoming projects.
Visual novel style dialogue and decision making.Comic book style narratives.Branching story lines.Cinematic cut scenes.VIRTUAL REALITY
We have a serious passion for VR. We want to design a module for easy translation to VR camera and control!
VR builds will feel like they were made with VR strengths in mind.More intimate “hands-on” experiences.And that’s only the beginning!
We have lots of ideas for additional modules, but we want to focus on the essentials first. As development progresses and with your input, we’ll get a better idea of where we need to focus. Please do keep in mind that since Estelle is our first character, she is constantly evolving. Requirements may change for future iterations. We can’t wait to explore all the possibilities with you!
Nudica: screenshots
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