After centuries of struggle between races, humans have established the fearsome Kingdom of Lundar. Fueled by ambition and hunger for glory, the human forces are on the verge of fullly annihilating all territories controlled by creatures that have not become vassals. The last hope of fighting off the human armies, a vast monster horde, has been defeated, leaving Lundar as the master of all. Their outside enemies defeated, the noble families and military factions of Lundar have quickly turned on each other in an internal struggle for power. In this vicious conflict, not even religious or family bonds will be spared.
Last update: : 2019-01-07
Released: : 2019-01-06
Creator (developer): : Hreinn Games –
Censored: No
Version: 0.7.3
OS: Windows, Mac, Linux, Android
Language: English
Genre:
Install instructions: :
2- Click on “Kingdom of Deception.exe” to start playing.
Whats new (last changes):
– Fixed mispositioned or missing expressions.
– CG tweaks.
– Puzzle made clearer.
– Minor bugs fixed.
– Major bugs fixed:
a.) Orc selling tent furnishings didn’t give you the option to buy them later if you didn’t have enough money.
b.) Only being able to trigger one of Neve’s scenes despite success or failure during the puzzle.
c.) In some cases playing as Solo Sabia you wouldn’t be able to get the map marker for investigating Groknak’s ambush.
– Quests reworked:
a.) You needed to have fulld the Kentark Quest before being able to access 0.7 content. However, in some cases, the maximum possible training attainable by the player was 90%. We lowered the pre-requisite of the necessary Kentark training to progress and you will be able to full it later, albeit with different rewards.
b.) Maply’s side quest: It was a pre-requisite for accessing 0.7 content, however we removed this as a pre-requisite due to the quest not being accessible by players who had enslaved the catgirls. We decided to do changes to this quest that will allow it to trigger for players that have enslaved the catgirls. As such, it is now a pre-requisite again for accessing 0.7 content.
c.) Fluff Tooth quest: We included an option for players that want to skip the scene during this quest. This is an important decision for future development so think carefully what you want to do!
As a final note, we recommend that you prepare your saves for the 0.8 version by playing the public release. And remember: Always keep your saves in the orc camp screen for maximum compatibility between versions.
v0.7.0
Captain Quests: The camp is in disarray – something major has upset the dynamic. Sabia is going to need to delve into the issues that this creates: an alliance with Tekrok or Rokgrid is going to require some extra efforts to position herself for the events unfolding.
Bandit Related Quests: Sabia is going to have to track down some bandits. But it won’t be easy! She’ll need to locate a couple of sites, get some leads, and some help so that she can manage to sneak in and hopefully get useful information.
Tent quest: With the power dynamics in the camp in flux, Sabia is going to need to try and develop something of her own to ensure she has a proper, tangible foothold of position. And what better start than managing the sexual supply to the whole camp? Though it might not be as easy as she expects.
Mini quest: Woof! Maply is concerned about her friend, and asks Sabia for her help.
Neve! Neve is beginning to play a bigger role in the story, and her goals seem to be – for the moment – aligned with Sabia. This means that she’ll be helping Sabia a bit more this patch.Both heroically and sexually.
v0.6.4
v0.6.3
– Being unable to hold Tekrok’s feast
– A rare shop bug that displayed items without images
v0.6.2
– A rare shop bug that displayed items without images
– You can’t save during the progression screen anymore
v0.6
– Tentacle quest: Investigate around camp to find a new series of events.
– Lake quest: A previously empty location has been filled in with a quest.
– Hellhound quest: Check out the kennels for another set of events.
– Kentark quest: Someone on the training grounds will set off another quest that will benefit all saves, but especially solo Sabia routes.
– Training quest: Keep training Sabia’s troops from the new map icon, with a lot of additional content for saves on the slavery route.
– Each of the above quests includes at least one unique scene, but there are a few additional events hidden in this update that can provide new equipment or more points toward other events.
– While this update was in progress, we also took the time to make some new item icons and polish up some previous quests. You probably won’t notice these unless you replay, but we always work on improving the game’s overall quality.
– Though we worked on the raiding system in response to player feedback, we decided to leave this work in the background and have this update focus on new content. But the foundation is laid for developments you might see in future updates.
v0.5.2
– A few requirements were slightly lowered.
– Fixed a bug involving seeing the wrong Kia scene if you skipped the event.
v0.5.1
– Polishing of typos and visual glitches.
v0.5.0
– 5 new CGs with 9 unique scene variations, that add or change content depending on your choices.
– Unique Captain Content: Player choice of Captain will have an increased effect, with new events, troops, and sex scenes. Though we intend for most future content to be obtainable by most saves, we also think it’s important for player choices to grant unique rewards sometimes.
– Makhor Content: After leaving you on a cliffhanger with the Makhor last time, we’ll give you plenty of answers and scenes with the new character.
– Battle System Revamp: We increased the complexity of the combat system last time, but with this update we’ve fulld the redesign. There’s a new resource to manage, plus we responded to complaints that the system didn’t include enough information about available attacks. The newly balanced system will make battles more varied and more fun.
– Army Raiding System Introduction: Now that Sabia has gained control of forces, she’ll be able to take the next significant step. This includes a brand new system that we have yet to introduce in a preview post. We’ll leave you to discover it in the game, but we’ll say that it adds another layer of consequences to all your past decisions.
– New Maps: You’ll be able to see an interactive part of the world map we previewed in the game that was applied to earlier content too. This is a new system so changes might happen to it, so PLEASE DO NOT save on the new map screen. If you save in the orc camp screen your saves should be safe from any changes we do.
– We changed the menus and GUI of the options in Sabia’s tent. You can now better see her stats, from sub to dom points, to strength and other things, to the relationship points you have with different characters.
– There is a fullly new equipment and crafting menu too. Hopefully this will give you more clarity on the consequences of your actions and better way to execute the different mechanics of the game.
v0.4.2:
– Various typos, bugfixes, and other polishing.
Detail of the changes to feast balance:
– Rewards for doing well on the catgirl quest are increased.
– Money obtained from the bar orcs is increased.
– If you saved Kulgan, he brings a gift to your feast.
– If you have a high score with your Captain (or Jadk), they provide an item for the feast.
v0.4.0
– Many of the scenes are involved in the central arena event, which has many different events and variables that can change depending on how you play for this and future updates, so be careful how you play.
-Many new characters, bases and backgrounds.
-Fully reworked systems and core engine changes.
-A lot new reveals and lore progression.
-Fully remade shops with new assets to make it easier to use them. The new work option for the shops will appear in the shop itself as a button.
-New gallery for each CG you have seen, with the option to unlock the new ones after you see them.
-Now that we are far into the game the update has one dom and one sub CG, so you might not see everything in one play through.
v0.3.0
– Many new characters, bases and backgrounds.
– Many of the scenes are involved in the central event, which has four major variants depending on your choices
– Addition of a potion-crafting system
– Misc improvements to previous sections
– New transparent text box for better view of scenes
v0.2.2
– Further bugs and typos.
Major New Content:
– An incident involving catgirls can be played beginning to end.
– New jobs have been unlocked in camp.
– Working at the bar has been expanded, with a sequence of scenes available.
– There is a sidequest involving a human soldier.
Minor Changes:
– Enemies no longer get a final blow and ties have been mostly removed, since the intent here wasn’t widely understood.
– Equipment stats now listed in tent screen.
– You can now decline the sex scene after beating Lutvrog.
List of new sex scenes:
– In the process of resolving the catgirl quest, you may encounter a scene with two variants.
– Depending on how you choose to resolve the event, you may get a relief tents scene at the end. It has three different variants, two of which have four ranks depending on your performance.
– Working in the Silvertusk Bar can now lead to a sequence of scenes.
– The soldier sidequest has a scene with two major variants.
v0.2.0
– An incident involving catgirls can be played beginning to end.
– New jobs have been unlocked in camp.
– Working at the bar has been expanded, with a sequence of scenes available.
– There is a sidequest involving a human soldier.
Minor Changes:
– Enemies no longer get a final blow and ties have been mostly removed, since the intent here wasn’t widely understood.
– Equipment stats now listed in tent screen.
– You can now decline the sex scene after beating Lutvrog.
List of new sex scenes:
– In the process of resolving the catgirl quest, you may encounter a scene with two variants.
– Depending on how you choose to resolve the event, you may get a relief tents scene at the end. It has three different variants, two of which have four ranks depending on your performance.
– Working in the Silvertusk Bar can now lead to a sequence of scenes.
– The soldier sidequest has a scene with two major variants.
v0.1.0
Thanks to all of you for supporting us so long. Thanks to all of you encouraging us, we were able to take time to make the first release a high quality product instead of just a simple demo filled with placeholders. Based on reactions from the early testers and the preview, we think everyone will enjoy it. ^-^
But you probably want to know the official release date: May 25th.
That earliest release date is one more thank you to those who have been supporting us through the development process. Though new patrons who pledge after the release will get the game earlier than the public, they won’t receive it on the very earliest date. So if you’ve had trouble with your card, this would be a good time to check and make sure you’re ready to get the game.
After the 25th date for $15 patrons, we’ll release to the $5 patrons on the 29th, then to the public on June 1st.
Now that we’ve finished laying the foundation for the game, finishing the base assets and resolving technical problems, we’re ready to begin putting out content on a regular basis. So please, look forward to the official launch of Kingdom of Deception and to all the updates to come!
Console Commands:
Sabia.level =
Sabia.stamina =
Sabia.maxstamina =
Sabia.hp =
Sabia.maxhp =
Sabia.add_str(‘X’) Changes ‘X’ by the amout you want to add
Sabia.add_con(‘X’) Changes ‘X’ by the amout you want to add
CORE STATS
money =
dom =
sub =
freedom =
slavery =
L_humans =
L_orcs =
L_catgirls =
AFFECTION STATS
A_groknak =
A_tekrok =
A_rokgrid =
A_dajrab =
A_neve =
A_lutvrog =
A_jadk =
A_maply =
A_vehlis =
A_ylva =
A_kia =
Saves:
Note that saves from before 0.5.0 will not work, but saves from 0.5.0 version should work just fine!
PC: – – – –
Mac: –
Kingdom of Deception: screenshots
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