Guild Project v0.0.05 Public Build

Version:0.0.05 Public Build
Completed:No
Demo version:No
Engine:Unity
Developer:
Last update: 2018-12-15

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Guild Project poster

The story will revolve around newcomers to The Adventurer’s Guild, their interactions with each other and how they work their way towards becoming accomplished guild members/adventurers.​

Updated: 2018-12-11
Developer/Publisher: Guild Project –
Censorship: None (No adult content at the moment!)
Version: 0.0.05 Public Build
OS: Win
Language: English
Genre:

2dcg, RPG, Big Tits, Fantasy

Install instructions: :

1- Extract to desired location.
2- Click on “GuildProject.exe” to start playing.

Change-Log:

v0.0.05:
New build, with the Gallery screen and an other Enemy CG !
– Gallery screen was added, it will let you freely see all CGs based on progression and let you unlock the others available (more to come)
– Free roaming a map you already cleared, in order to collect shards (and later other items), will now be simplified, as you can get back to town from either the entrance or the exit.
– Bunny enemy shows its second CG, in three different variations !
v0.0.04:
New build, with continuation from the previous one and the first Enemy CG !
– Change log can now be viewed from the main menu, in order to keep track more easily of what is added
– Map tutorial has been added, it will be skipable later
– UI has been enhanced in multiple places, such as paths and indicators on the map, as well as colored lifebar based on remaining life percentage
– Bunny enemy shows its first CG, in two different versions (SFW and NSFW) !
CGs will later be regrouped alltogether in a gallery menu, to keep track of progression, give some hints on how to unlock specific/secret ones (when we reach that part) and be viewed as the player pleases. Right now, the first part of the first enemy CG, unlocked by default, is more on the SFW side, with the alternate versions to be NSFW and selectable directly on the CG displayed.
v0.0.03:
New build, with proper character introduction and the prologue overall
– 1st and 2nd part of the Forest Area map with some tutorial
– some dialogue with information, to set the tone of the scenario
– a relaxing discussion in a bath, maybe ?
v0.0.02:
New build to showcase the basics of the map exploring system :
– the dungeon screen, with example of rooms
– the random battle system
Here we have a display of what the dungeon exploring will be like.
Different rooms with different effects as the party makes its way towards the exit.
For convenience, Heroines health bar have been set to the max and will replenish at the beginning of a battle.

Guild Project

PC, Mac, Linux
Game rating: 5 54

Guild Project: screenshots

Guild Project screenshot 0Guild Project screenshot 1Guild Project screenshot 2Guild Project screenshot 3

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