The manifestation of hatred, lust and corruption has spread across the entire planet like a plague; erasing memories, twisting identities and mutating every living thing in it’s path. As the last of the free races band together to hold it back from northern Auvora, frightened refugees flee to the southwest for safety…
Released: : 2018-12-24
Last update: : 2018-12-24
Creator (developer): : – – –
Censored: No
Version: v0.33A (Public Update)
OS: Windows
Language: English
Genre:
Adult Themes: Breast Expansion, F2M, Growth (height, weight, pregnancy), Involuntary, M2F, Slow Transformation, Mind Control, Pregnancy, Bimbo, Shrink, Mythology/Anthro Sex, Corruption, Object Sex and Transformation, Voluntary. M/F, F/F, M/M content.
Install instructions: :
1- Download Zip File Containing: AMS (current version), READ ME, AMS Beginner Walk-through, Quest Installation (v0.57).
2- Extract All
3- Install Quest Software (if you don’t already have it)
4- Run AMS (current version).
For Mac
1 – Follow Online Link
2 – Click Play Online
3 – Pray
Whats new (last changes):
Bug Fixes/Changes
– Fixed an error with the Repair System. It was apparently not recognizing the Player carrying certain items.
– Fixed: Error running script: Unknown object or variable ‘canAdd’ in Callie’s initial conversation.
– Fixed: The Player Cot being able to be taken. It is not yours!
– Fixed: First Time Interactions overlapping with Second Interactions between character’s the Caravan.
– Greatly reduced the amount of items the Player receives in the beginning of the game (to help make things a little less overwhelming).
– Weather and TOD now get set in the Caravan room.
– Fixed: Error running script: Error compiling expression ‘player_tent’: Unknown object or variable ‘player_tent’
– Fixed: Error running script: Error compiling expression ‘”<br/><font color=”dedede”>The tea has helped you recover “+ player.resist +” resist!</font color>”‘: SyntaxError: Unexpected token “dedede” <IDENTIFIER>; expected one of <EOF>Line: 1, Column: 20
– I have fixed Jensen’s Shop. It now properly takes your money and provides you with the item you’ve bought.
– Fixed: Nieva’s speaking script for if you talk to Freya first.
– Fixed: Error running script: Error compiling expression ‘caravan_fire_pit – 1’: ArithmeticElement: Operation ‘Subtract’ is not defined for types ‘Element’ and ‘Int32’
– Fixed several minor spelling errors throughout the Callie and Rowen conversation.
– Fixed the Player getting trapped in their own Tent in the Caravan room.
– Fixed the Summer/Winter seasonal pictures for the new Caravan room. They weren’t appearing like they were supposed to.
– Fixed some font color problems with Callie initial conversation script. Last paragraph.
– Fixed Rowen’s script having multiple “conts” at once.
– Removed the “Wear Your Clothes” statement in the Waterhole and instead changed it to equipping your weapon.
– Tons more errors that I don’t feel like listing. It was about….3-5 hours worth of fixes needed to get everything in the Caravan ready to go. Not too bad considering the size of the code there and the number of words I had to sift through. In spite of this, I’m sure I missed something so please keep an eye out for any grammar/spelling or coding mistakes! Thank you!
Game Expansion
– Part 1 of the Secret Project is fulld. Brand new opening of the game with Weather/TOD Elements + 6 NPCs with multiple variables changing the way they interact with the Player and each other. Summer and Winter pictures for the new area have also been added.
Other
– New Opening/New Rooms; Caravan and Caravan Spare Tent; each with unique Weather/Season/TOD descriptions. The Caravan Spare Tent contains an item called, Light Blue Cot which will allow the Player to sleep. This will end the Caravan Encounter and also acts as a short-cut for the Player to skip the Caravan room if they wish to do so. Skipping the event has no repercussions (unless you forget to take your stuff!). The Player can also check the central Firepit for Food or Items. The Player has up to 3 interactions for the Firepit; Choosing to Eat or Not Eating and Gathering Supplies. Choosing to Eat can restore from 1 to 3 Health each time with a small possibility of increasing the Player’s Maximum Health. Choosing to Not Eat will yield Small and Large Sticks which will be useful to the Player later on in the game. You can get 4-5 sticks each interaction.
– New NPCs with unique descriptions that change based on the Player’s Dominant Mood.
Callie: Callie is the leader of the group and will teach the Player the importance of Shelter.
Rowen: Rowen is the muscle of the group and will teach the Player about the importance of reading people you meet to see if they will be hostile or not.
Nieva: Nieva is the healer of the group and offers the Player tea which can give them Resist and she will tell the Player the importance of trying out different Moods. You can get tea 1-3 times before it runs out.
Freya: Freya is the wizard of the group and will teach the Player about focusing on learning one skill at a time. She’ll also give the Player gold (about 5-10 pieces) until you bother her enough that she hates you.
Jensen: Jensen is the glue of the group and assembled them. He will provide a shop for the Player to purchase items at and provides optional lewd scenes to Female characters for a Discount, if they are Sexy/Sarcasm Mood Dominant. Jensen will require a payment to even look at his items which can range from 1-3 Gold. If you’re a Female character, he will ask for lewd favors all of which are affected by your current Lust levels and Horniness. If your Facial Features are Somewhat or Very Feminine, he will ask for a kiss. If you have C-cup Breasts or Bigger he will ask for you to play with your breasts in front of him. If you have a large butt (Heart-shaped or bigger) he will ask to spank you.
Pascal: Coming Next Update.
– Added in new Apocamorphosis OST music: “Embers and Solitude” which will play once you enter the Withered Snag. You can turn off the music anytime in-game by typing “stop music” but it will play until you unlock the door to Rold’s Lab, or until you exit through the Withered Snag’s Living Room southern exit to prematurely leave, or until you manually turn it off. Let me know what you guys think of it. You can restart the music from the same place that it begins by typing “play music” or “music”. In-game instructions in the Withered Snag, Living Room reminds you of this.
– I added descriptions to the item’s Rold can make you in the Laboratory. So you know what the items are before you have him make them. Keep in mind some of the items are not fulld.
– I have updated the AMS Beginner Walkthrough and Troubleshooting Guide and added the Caravan and Caravan Spare Tent room.
– Updated the Command prompts in the Help Guide to tell the player how to turn-off music.
Systems In The Game:
– Pregnancy (finished)
– Lactation (finished)
– Crafting/Harvesting Supplies (finished)
– Alcohol (finished)
– Resting/Make Camp/Hunting/Trapping (finished)
– Weather (finished)
– Calendar (finished)
– Status Changes (finished)
– Masturbation Scenes/Menu (finished)
– Looting/Searching (finished)
– Lust (finished)
– Relationship (finished)
– Questing (finished)
– Corruption (finished)
– Character Titles (finished)
– Skill Tree (ongoing 1/3)
– Enticing Enemies (ongoing)
– Travel (ongoing)
– Secondary Pregnancy (ongoing)
Apocamorphosis: screenshots
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