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Amour is a game where you should hold position and shoot down your enemies with love from your guns, when they reach your character they should start sex scene with him. In game will be 5 monsters on each of 5 locations (25 monsters total) for first character – girl angel named Anaitis and 20 monsters total for second character.
Updated: 2018-12-19
Creator (developer): Octopussy
Version: 1.02 Legendary Hero Tier
OS: Windows 64 bit
Language: English
Genre:
Install instructions:
Whats new (last changes):
-Ero animations now work normally during battle scene (fixed bug with cumming)
-Fixed bug with pistol magazines
-Fixed bug when pistol made shoot on level loading
v1.01
v1.0
-5 Battle animations
-5 Ero animations
-Background animation
-Added new spawn system for 5th location
-Stasis wall mode edited for 5th locationAdded 2 costumes for Legendary Hero tier (costumes added to all animations, include sex scenes and battle scene)
-Angel
-ChristmasAdded idle animation after climax for EVERY ero animation in the game, it was created for gallery, battle stage not need in it, but in gallery transitions between ending of animation and starting will be smootherAdded cheats for Legendary Hero tierFixed bug with ero-animation of Purple Veggie enemyFixed bug with ero-animation of Crawling Vine (now girl will be clothed when outfit changed to uniform)Some fixes in teacher ero-animationImproved quality of some ero-animations (some pictures in them has been resized and looks pretty bad, I fixed this)Changed stats and costs of bazooka, shotgun and Automatic RifleLegendary Hero Exclusives
-Angel outfit
-Christmas outfit
-Cheats: open all gallery, unlock all levels, add money
To change the outfit enter the player upgrades and choose outfit what you want ^~
To use the cheats in the player upgrades hold ctrl + left click on the angel outfit
v0.63
– 5 monsters walk, get hit, die animations
– 5 monsters ero-animations
– Animated backgroundFixed projectile hit animationFixed button hovering bugFixed main menu bug when buttons from main menu accidentally appears under the upgrades panelFixed some sound bugs with girl voicesAdded randomizing generation by X and Y of swarm and air type units
v0.62 Beta
-Weapons module, now you can buy normal upgrades, special upgrades, which was works too!
-Weapons special upgrades, which allowed you to kill more enemies
*Fire-love bullets for pistol
*Piercing shoots for auto-rifle and sniper rifle
*Different ammo for shootgun
*Double arrows
*Guided rockets
-Enemies module, now they have armoring, special stats and special abilities
-Sportgirl can normally jump
-Lizardman can defend
-Birdman can finally normally flying
-Enemies will not aciddentally appear or disappear in middle of screen
-Reworked enemy spawning
-Improved bestiary, now it show information about enemies
-Improved animations using, now enemies who running get hit on another layer so it looks better
Re:
-Added some gravity for arrows
Animations & Graphics
-Improvements in main hero animation
-Animations of this monsters has been improved: sport girl, sportsman, birdman, lizardman
-Added 5 battle animations
-Added 5 ero animations
-Added animation in main menu
-Improvements in interface, now it looks better
*Changed main canvas (former teammate who ruined demo release used 160×90 canvas in game, lol, so I changed it to normal 1920×1080, and fix all buttons placements and size, it takes few days for me to fix it)
*Added new icons for upgrades
*Added some sfx to buttons
-Reworked University location, and mystic castle location
Re:
-Added stasis wall (And a sfx for teleporting enemies behind the wall)
-Added sfx of character appear on level
-Gallery interface
-Better gallery integration
-Fixed muzzlefire
Misc
-Added helper for first launch of game (you can delete this file “AppData\LocalLow\OctoPussy\AmourGame\data.dat” if you really-really want to see helper, because if you have a savefile she will not appear)
-Rebalanced all systems, now locations will have 5 levels instead of 10, reworked amount hp of some monsters, changed costs for weapons upgrades
-Added sounds to interface
Knowed new bugs:
– sometimes reloading strip bugs and not show that weapon reloading or etc. it works bot for bullets and shells, I not know what happens and at this moment can’t reproduce it to fix it :’c
v0.21
Sport Girl sometimes jumps vertical after death and block bulletsIf really try, then a shot from the weapon can go looped and follow you through the menu until you launching the levelGallery disabled, anyway here was no new characters and still 2 locations, because I can’t work on animations during I work on code ^^” but anyway you can watch all animations in previous version ^~Enemies sometimes just dissapears after you hit them without death animationsSome enemies who should die in air not launches airDeath animationheadshoots not increase damage on pistol, rifle and shootgunEnemies from 1 and 2 location have the same hit pointsLast 3 levels of locations is too longSome monsters start their get hit animation with “Set” option instead of “Add” option, so sometimes it looks like they sliding on the groundHitboxes of enemies was not disabled few sec after they start their death animation so they can catch some additional bullets by their bodiesCharacters has wrong size in perspectiveShoots flame animation works incorrectlySometimes enemies can lags and warps on few pixels to frontWhats new (last changes)
-Mobs and damage system
Sport girl now can play her jump animationFixed some hitboxes on Nerd and Teacher enemyReworked damage to armor system, now it work much correctly, and some armored monsters will not get damage from pistol, rifle, shootgun in their chest, only in weak points (at current moment near to all armored units have weak point on the headBirdman now use it fly animation from 6 level of locationReworked moving system, 2 scripts was combined in one and get simplification (This is another change where you will not see any differences ^~)Reworked enemies massives from scratch, now it much easier to coding-Interface
Reworked battle interface buttons, now it show which weapon is currently used by playerTimer now changed on monster left counterAdded HP in interface, ammo and shells (also in right up corner was debug window with reloading and ammo, this will be here in some next builds)Added reloading circles on weapons panelAdded indicator of escape from ero-animation and button (also during few versions until will be added hero upgrades you will need to hit space only 10 times instead of 25)Added upgrades for weaponsGallery now will also work like bestiary, where you can watch enemies description and abilities, at current moment enemies not have description-Weapons and bullets
All weapons get planned parameters of dmg, reload, rate of fire and etc., and now the playthrough is a look like a challenge, instead of… just shoot from rifle and you can full all levels (but yes, on max level upgraded rifle now you can do the same ^~)Change design of bullets for pistol, rifle, shootgun, bow, sniper rifleChanged speed of bulletsShootgun now shoots like shootgunNow arrows are stuck for a short time in enemiesBullets now uses animations of hit-Locations and levels
Location system was totally reworked, if earlier it was launched on different scenes – now it launches on one scene, this make easier to coding but you will not feel any differences ^~Bit changes in background designs and they placementsReworked system of platforms, now it will be always platform of 3 level (Yes I planned that player will upgrade platform to get advantage of standing higher, but now I think that it is not important and better will be if player will always have 3 level platforms)Changed hitboxes of levels (now it looks like player shoot in ground), added scripts which prevents player to aim and shoot backwards-Saving and loading systems
Rework of saving and loading system (because in that, what has been, was used wrong libraries)Now it saves after level, instead of saving after every shoot of gun ))-Sounds and Music
Changed main menu musicAdded hit sound to arrow (but I not like it and I think I will change it a bit)
Amour: screenshots
xGames opinion:
“Love” or Amour is a side-scrolling shooter that only requires the mouse and the spacebar for its controls. You play as an angel who wants to give love to people and creatures from different worlds. The way you deal with sex is to shoot them with your celestial ranged weapons. When the enemies get close, you need to shoot them down before they have a chance to reach you. They will vary in speed and defense and some will require you to shoot weak points in their body to cause damage. If someone manages to get to you, the enemy will fuck you with their own sex animation, each unique to an enemy type. It doesn’t matter if you let the scene play out or unknowingly struggle when prompted, you will lose a life. When you run out of lives, the game is over. You start the game with a basic pistol, however, as you earn more money, you will be able to purchase more advanced weapons, such as a sniper rifle, bow, shotgun and more. You can buy upgrades for your weapons to reduce reload time, increase magazine size and damage amount. There are also expensive add-ons that can cause significant damage to enemies and outfits your Angel may wear.